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Concepts

Core EverArcade concepts:

  • World — a packaged deterministic game/simulation state machine.
  • Runtime — the local execution host that records receipts, journals, replay material, and state.
  • Replay verification — re-executing recorded inputs to validate deterministic outcomes.
  • Continuity — preserving world state across checkpoints, archive, restore, and continued execution.
  • Ownership and identity — protocol-facing concepts for assets, wallets, players, and operators; most live settlement surfaces are not production-ready.

Useful references: