Concepts
Core EverArcade concepts:
- World — a packaged deterministic game/simulation state machine.
- Runtime — the local execution host that records receipts, journals, replay material, and state.
- Replay verification — re-executing recorded inputs to validate deterministic outcomes.
- Continuity — preserving world state across checkpoints, archive, restore, and continued execution.
- Ownership and identity — protocol-facing concepts for assets, wallets, players, and operators; most live settlement surfaces are not production-ready.
Useful references: